/**************************************************************************** Gameplay --> GameTasks --> CollectBalls header file ****************************************************************************/ #ifndef Gameplay_GameTasks_CollectBallsSM_H #define Gameplay_GameTasks_CollectBallsSM_H #include "ES_Framework.h" // typedefs for the states // State definitions for use with the query function typedef enum { DrivingForward, BackingUp, TurningCCW90 } CollectBallsState_t; // Public Function Prototypes ES_Event_t RunCollectBallsSM(ES_Event_t CurrentEvent); void StartCollectBallsSM(ES_Event_t CurrentEvent); CollectBallsState_t QueryCollectBallsSM(void); #endif /* Gameplay_GameTasks_CollectBallsSM_H */